#Mission Info $Version: 0.10 $Name: XSTR("Bomber RUN", -1) $Author: ANDREW JONES $Created: 09/15/00 at 23:59:23 $Modified: 09/25/10 at 18:29:41 $Notes: This is a FRED created mission $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Player Entry Delay: 1.000000 +Viewer pos: -542.190918, 7058.198242, -7927.021484 +Viewer orient: 1.000000, 0.000000, -0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $AI Profile: FS2 RETAIL #Command Briefing #Briefing $start_briefing $num_stages: 4 $start_stage $multi_text XSTR("We were able to track the source of the incoming $h Bombers and $h Fighters from your last mission. They have come from the $h GTD $h Vasuda and the $h GVD $h Millennium, These two ships are near the jump node to $b Eldorado. They appear to be heading for it at top speed. ", -1) $end_multi_text $voice: none.wav $camera_pos: -897.456299, 7613.099609, -11928.362305 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: GVD Hatshepsut $pos: 5814.001953, 0.000035, 6968.204590 $label: GTD VASUDA +id: 1 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: GVD Typhon $pos: 1337.623535, -1266.752563, 7151.425293 $label: GVD MILLENUM +id: 2 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -9733.200195, -6124.399902, 9965.000000 $label: Jump Node 0 +id: 3 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("They are been covered by a number of $h Fighter and $h Bomber wings. $f Command is unsure of the number of fighters the $h Hammer $h of $h light has left to defend there ships with.", -1) $end_multi_text $voice: none.wav $camera_pos: -897.456299, 7613.099609, -11928.362305 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 6 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: GVD Hatshepsut $pos: 5814.001953, 0.000035, 6968.204590 $label: GTD VASUDA +id: 1 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: GVD Typhon $pos: 1337.623535, -1266.752563, 7151.425293 $label: GVD MILLENUM +id: 2 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -9733.200195, -6124.399902, 9965.000000 $label: Jump Node 0 +id: 3 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Hostile $class: GVB Osiris $pos: -2205.625977, -0.003440, 4746.362305 $label: mu +id: 4 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 23 $team: Hostile $class: GVB Osiris $pos: 4616.441406, -0.000506, 1257.907104 $label: khi +id: 5 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GVF Tauret $pos: 541.650574, -0.001726, -181.197678 $label: tau +id: 12 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Command is sending in two groups of the $f Leviathan class $f Cruisers to help you stop the $h Hammer $h of $h light $b Capital ships.", -1) $end_multi_text $voice: none.wav $camera_pos: -897.456299, 7613.099609, -11928.362305 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: GVD Hatshepsut $pos: 5814.001953, 0.000035, 6968.204590 $label: GTD VASUDA +id: 1 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: GVD Typhon $pos: 1337.623535, -1266.752563, 7151.425293 $label: GVD MILLENUM +id: 2 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -9733.200195, -6124.399902, 9965.000000 $label: Jump Node 0 +id: 3 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Leviathan $pos: -4125.082031, -3255.692139, 9066.567383 $label: Pi +id: 6 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 19 $team: Friendly $class: GTC Leviathan $pos: 4481.330566, 362.751801, 367.221771 $label: Kappa +id: 7 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("$f Alpha and $f Delta wings you will be flying $b Boanerges $b bombers on this mission. $f Beta and $f gamma wings will be flying $b Erinyes and $b Myrmidon fighters and $b escorting $f Alpha and $f Delta wings Respectively.", -1) $end_multi_text $voice: none.wav $camera_pos: -897.456299, 7613.099609, -11928.362305 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: GVD Hatshepsut $pos: 5814.001953, 0.000035, 6968.204590 $label: GTD VASUDA +id: 1 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: GVD Typhon $pos: 1337.623535, -1266.752563, 7151.425293 $label: GVD MILLENUM +id: 2 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -9733.200195, -6124.399902, 9965.000000 $label: Jump Node 0 +id: 3 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Boanerges $pos: -366.112488, -11.078705, -1818.558716 $label: alpha +id: 8 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Myrmidon $pos: 1047.677490, -11.078595, -1057.064087 $label: gamma +id: 9 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Erinyes $pos: -1898.495728, -108.289391, -1414.642822 $label: beta +id: 10 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Boanerges $pos: 2764.597656, 0.000144, -988.153198 $label: delta +id: 11 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 6 $Formula: ( is-event-true-delay "medal" 0 ) $Multi text XSTR("For demonstrating exceptional leadership under fire you are her by awarded the Meritorious Unit Commendation.", -1) $end_multi_text $Voice: 1_MUC.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( is-goal-false-delay "Destroy MILLENUM" 0 ) ( is-goal-false-delay "Destroy vasuda" 0 ) ) $Multi text XSTR("You failed to Destroy either the GVD Millennium or the GTD Vasuda, the Hammer of light has won a major victory today. Because of your lack of skill pilot we will have to pull back are forces now and regroup. You are dismissed.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Order Delta wing to attack the Millennium while you attack the the Vasuda. Destroys as many of the defending fighters as you can before starting your bombing run on the vasuda. Delta wing should be able to destroy the millennium on its own.", -1) $end_multi_text $Formula: ( and ( or ( is-goal-false-delay "Destroy MILLENUM" 0 ) ( is-goal-false-delay "Destroy vasuda" 0 ) ) ( not ( and ( is-goal-false-delay "Destroy MILLENUM" 0 ) ( is-goal-false-delay "Destroy vasuda" 0 ) ) ) ) $Multi text XSTR("You failed to Destroy both of the Hammer of light ships you must Destroy both ship if we are to stop the Hammer of light. Because of your lack of skill pilot we will have to pull back are forces now and regroup. You are dismissed.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Order Delta wing to attack the Millennium while you attack the the Vasuda. Destroys as many of the defending fighters as you can before starting your bombing run on the vasuda. Delta wing should be able to destroy the millennium on its own.", -1) $end_multi_text $Formula: ( and ( is-goal-true-delay "Destroy MILLENUM" 0 ) ( is-goal-true-delay "Destroy vasuda" 0 ) ) $Multi text XSTR("Excellent you managed to destroy Both the GVD Millennum and the GTV Vasuda. With the loss of these ships we have all but crashed the Hammer of light in this volume of space.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-true-delay "destroy all fighters" 0 ) $Multi text XSTR("Well done pilot your Managed to destroy all enemy fighters and bombers you are truly a skilled pilot.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "destroy all fighters" 0 ) $Multi text XSTR("You failed to destroy all enemy fighters and bombers. The remaining Hammer of light capital ships in nearby space will now be harder to destroy.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Seth" 5 "GVF Horus" 5 "GVF Thoth" 5 "GVF Serapis" 5 "GVF Tauret" 5 "GVB Sekhmet" 5 "GVB Osiris" 5 "GVB Bakha" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 100 "Mekhu HL-7" 100 "Akheton SDG" 100 "Morning Star" 16 "Prometheus R" 16 "Prometheus S" 36 "Maxim" 16 "UD-8 Kayser" 100 "Circe" 100 "Rockeye" 500 "Tempest" 500 "Hornet" 700 "Tornado" 884 "Harpoon" 564 "Trebuchet" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Cyclops" 100 "Helios" 132 "EMP Adv." 100 ) #Objects ;! 64 total $Name: alpha 1 ;! Object #0 $Class: GTB Boanerges $Team: Friendly $Location: 1634.127808, -8.842273, 1970.814087 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 8 $Name: GTD VASUDA ;! Object #1 $Class: GVD Hatshepsut $Team: Hostile $Location: 8648.860352, 0.000257, 10120.944336 $Orientation: -0.254602, 0.113088, 0.960412, 0.153639, 0.985256, -0.075284, -0.954764, 0.128389, -0.268223 $AI Behavior: None +AI Class: Lieutenant $AI Goals: ( goals ( ai-waypoints "Waypoint path 1" 200 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +AI Class: General +Subsystem: turret02 +AI Class: General +Subsystem: turret03 +AI Class: General +Subsystem: turret04 +AI Class: General +Subsystem: turret05 +AI Class: General +Sbank Ammo: ( 0 ) +Subsystem: turret06 +AI Class: General +Sbank Ammo: ( 0 ) +Subsystem: turret07 +AI Class: General +Sbank Ammo: ( 0 ) +Subsystem: turret08 +AI Class: General +Sbank Ammo: ( 0 ) +Subsystem: turret09 +AI Class: General +Sbank Ammo: ( 0 ) +Subsystem: turret10 +Secondary Banks: ( "Fusion Mortar" ) +Sbank Ammo: ( 0 ) +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 +Subsystem: turret28 +Subsystem: turret29 +Subsystem: turret30 $Arrival Location: Hyperspace +Arrival Delay: 2 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "vasudawarp" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1300 $Name: Pi 2 ;! Object #2 $Class: GTC Leviathan $Team: Friendly $Location: -3109.800537, -3255.692627, 9563.229492 $Orientation: 0.435683, 0.000000, -0.900101, 0.000000, 1.000000, 0.000000, 0.900101, 0.000000, 0.435683 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +AI Class: General +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +AI Class: General +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 200 $Name: Pi 1 ;! Object #3 $Class: GTC Leviathan $Team: Friendly $Location: -3471.123779, -3269.138428, 9795.707031 $Orientation: 0.435682, 0.000000, -0.900100, 0.000000, 1.000000, 0.000000, 0.900100, 0.000000, 0.435682 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +AI Class: General +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +AI Class: General +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 200 $Name: Pi 3 ;! Object #4 $Class: GTC Leviathan $Team: Friendly $Location: -3926.721680, -3255.693604, 9133.926758 $Orientation: 0.435682, 0.000000, -0.900100, 0.000000, 1.000000, 0.000000, 0.900100, 0.000000, 0.435682 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +AI Class: General +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +AI Class: General +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 200 $Name: Kappa 1 ;! Object #5 $Class: GTC Leviathan $Team: Friendly $Location: 5687.516113, 3401.253662, 9796.435547 $Orientation: 0.930334, -0.077858, -0.358354, 0.364693, 0.298908, 0.881847, 0.038456, -0.951101, 0.306479 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +AI Class: Major +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +AI Class: Major +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 200 $Name: Kappa 2 ;! Object #6 $Class: GTC Leviathan $Team: Friendly $Location: 6342.366211, 3209.714844, 9640.500977 $Orientation: 0.930333, -0.077858, -0.358354, 0.364693, 0.298908, 0.881846, 0.038456, -0.951100, 0.306479 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +AI Class: Major +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +AI Class: Major +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 200 $Name: Kappa 3 ;! Object #7 $Class: GTC Leviathan $Team: Friendly $Location: 6040.937988, 3354.545410, 9716.064453 $Orientation: 0.930333, -0.077858, -0.358354, 0.364693, 0.298908, 0.881846, 0.038456, -0.951100, 0.306479 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +AI Class: Major +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +AI Class: Major +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 200 $Name: alpha 2 ;! Object #8 $Class: GTB Boanerges $Team: Friendly $Location: 1689.486084, -11.079334, 1891.343872 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: alpha 3 ;! Object #9 $Class: GTB Boanerges $Team: Friendly $Location: 1591.665894, -11.079700, 1903.277954 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: alpha 4 ;! Object #10 $Class: GTB Boanerges $Team: Friendly $Location: 1690.528564, -11.079425, 1975.493042 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: beta 1 ;! Object #11 $Class: GTF Erinyes $Team: Friendly $Location: 1667.147217, -108.290642, 2049.121338 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: beta 2 ;! Object #12 $Class: GTF Erinyes $Team: Friendly $Location: 1689.599854, -108.290642, 2050.275635 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: beta 3 ;! Object #13 $Class: GTF Erinyes $Team: Friendly $Location: 1709.183350, -108.290642, 2050.275635 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: beta 4 ;! Object #14 $Class: GTF Erinyes $Team: Friendly $Location: 1725.456787, -108.290642, 2054.947998 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: iota 1 ;! Object #15 $Class: GTF Myrmidon $Team: Friendly $Location: -1716.271851, -2650.282959, 9625.389648 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: iota 2 ;! Object #16 $Class: GTF Myrmidon $Team: Friendly $Location: -1556.090698, -2650.281982, 9751.854492 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: iota 3 ;! Object #17 $Class: GTF Myrmidon $Team: Friendly $Location: -1445.529419, -2650.281494, 9971.631836 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: iota 4 ;! Object #18 $Class: GTF Myrmidon $Team: Friendly $Location: -1390.617310, -2650.281494, 10346.456055 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: eta 1 ;! Object #19 $Class: GTF Myrmidon $Team: Friendly $Location: 6607.658203, 2649.687012, 9720.615234 $Orientation: 0.930333, -0.077858, -0.358354, 0.364693, 0.298908, 0.881846, 0.038456, -0.951100, 0.306479 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: eta 2 ;! Object #20 $Class: GTF Myrmidon $Team: Friendly $Location: 6470.630859, 2756.477051, 9741.084961 $Orientation: 0.930333, -0.077858, -0.358354, 0.364693, 0.298908, 0.881846, 0.038456, -0.951100, 0.306479 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: eta 3 ;! Object #21 $Class: GTF Myrmidon $Team: Friendly $Location: 6319.342285, 2769.142578, 9799.360352 $Orientation: 0.930333, -0.077858, -0.358354, 0.364693, 0.298908, 0.881846, 0.038456, -0.951100, 0.306479 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: eta 4 ;! Object #22 $Class: GTF Myrmidon $Team: Friendly $Location: 6184.585938, 2827.744141, 9835.223633 $Orientation: 0.930333, -0.077858, -0.358354, 0.364693, 0.298908, 0.881846, 0.038456, -0.951100, 0.306479 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: nu 1 ;! Object #23 $Class: GTF Ulysses $Team: Hostile $Location: 3013.144287, 0.000270, 8278.166016 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: nu 2 ;! Object #24 $Class: GTF Ulysses $Team: Hostile $Location: 3034.717285, -0.000023, 7969.032227 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: nu 3 ;! Object #25 $Class: GTF Ulysses $Team: Hostile $Location: 3106.863525, 0.000102, 7727.467285 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: nu 4 ;! Object #26 $Class: GTF Ulysses $Team: Hostile $Location: 3216.623779, 0.000036, 7490.836914 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: nu 5 ;! Object #27 $Class: GTF Ulysses $Team: Hostile $Location: 2869.913330, -0.000066, 7727.466797 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: nu 6 ;! Object #28 $Class: GTF Ulysses $Team: Hostile $Location: 2810.374023, 0.000113, 7201.761719 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: mu 1 ;! Object #29 $Class: GVB Osiris $Team: Hostile $Location: 3196.148682, 0.000227, 10542.798828 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: mu 2 ;! Object #30 $Class: GVB Osiris $Team: Hostile $Location: 3107.565918, -0.000228, 10542.798828 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: mu 3 ;! Object #31 $Class: GVB Osiris $Team: Hostile $Location: 2898.127441, 0.002355, 9591.679688 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: mu 4 ;! Object #32 $Class: GVB Osiris $Team: Hostile $Location: 2760.934814, 0.000064, 10319.205078 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: prho 1 ;! Object #33 $Class: GVB Bakha $Team: Hostile $Location: 7415.397461, 0.000207, 10319.205078 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: prho 2 ;! Object #34 $Class: GVB Bakha $Team: Hostile $Location: 7551.005859, 0.000074, 10393.306641 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: prho 3 ;! Object #35 $Class: GVB Bakha $Team: Hostile $Location: 7718.247559, 0.000081, 10618.195313 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: prho 4 ;! Object #36 $Class: GVB Bakha $Team: Hostile $Location: 7938.329590, -0.000123, 10924.208984 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: tau 1 ;! Object #37 $Class: GTF Erinyes $Team: Hostile $Location: 2212.972900, -0.000121, 10172.268555 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: tau 2 ;! Object #38 $Class: GTF Erinyes $Team: Hostile $Location: 2161.405273, -0.000089, 9812.160156 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: tau 3 ;! Object #39 $Class: GTF Erinyes $Team: Hostile $Location: 2020.517334, 0.000237, 9883.367188 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: tau 4 ;! Object #40 $Class: GTF Erinyes $Team: Hostile $Location: 1718.348511, 0.000055, 9883.368164 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 12 $Name: khi 1 ;! Object #41 $Class: GTF Hercules $Team: Hostile $Location: 7153.178711, -0.000107, 9395.367188 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: khi 2 ;! Object #42 $Class: GTF Hercules $Team: Hostile $Location: 7196.661133, -0.000116, 9366.007813 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: khi 3 ;! Object #43 $Class: GTF Hercules $Team: Hostile $Location: 7087.516602, -0.000009, 9221.788086 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: khi 4 ;! Object #44 $Class: GTF Hercules $Team: Hostile $Location: 6991.591797, -0.000025, 9054.203125 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: psi 1 ;! Object #45 $Class: GTF Myrmidon $Team: Hostile $Location: 5050.655762, 0.000223, 11421.573242 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: psi 2 ;! Object #46 $Class: GTF Myrmidon $Team: Hostile $Location: 4859.361816, -0.000111, 11343.831055 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Trebuchet" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: gamma 1 ;! Object #47 $Class: GTF Myrmidon $Team: Friendly $Location: 1398.385742, -11.079224, 2018.928589 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: gamma 2 ;! Object #48 $Class: GTF Myrmidon $Team: Friendly $Location: 1450.411133, -11.079376, 1998.047729 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: gamma 3 ;! Object #49 $Class: GTF Myrmidon $Team: Friendly $Location: 1488.365967, -11.079254, 2081.992676 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: gamma 4 ;! Object #50 $Class: GTF Myrmidon $Team: Friendly $Location: 1568.458008, -11.079254, 2145.694336 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: GVD MILLENUM ;! Object #51 $Class: GVD Typhon $Team: Hostile $Location: 3855.396973, -1266.753052, 10049.695313 $Orientation: -0.039193, 0.000000, 0.999232, 0.000000, 1.000000, 0.000000, -0.999232, 0.000000, -0.039193 $AI Behavior: None +AI Class: Lieutenant $AI Goals: ( goals ( ai-waypoints "Waypoint path 1" 200 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Sbank Ammo: ( 0 ) +Subsystem: turret08 +Sbank Ammo: ( 0 ) +Subsystem: turret09 +Sbank Ammo: ( 0 ) +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +AI Class: Colonel +Subsystem: turret13 +Sbank Ammo: ( 0 ) +Subsystem: turret14 +Subsystem: turret15 +AI Class: Colonel $Arrival Location: Hyperspace +Arrival Delay: 3 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "millenumwarp" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 1000 $Name: delta 1 ;! Object #52 $Class: GTB Boanerges $Team: Friendly $Location: 1579.916870, -0.000174, 2420.993164 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: delta 2 ;! Object #53 $Class: GTB Boanerges $Team: Friendly $Location: 1510.131714, 0.000106, 2420.992188 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: delta 3 ;! Object #54 $Class: GTB Boanerges $Team: Friendly $Location: 1417.084717, 0.000015, 2420.992676 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: delta 4 ;! Object #55 $Class: GTB Boanerges $Team: Friendly $Location: 1346.385376, 0.000089, 2345.129395 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: omega 1 ;! Object #56 $Class: GVF Tauret $Team: Hostile $Location: 1095.739136, -0.000186, 5561.472656 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: omega 2 ;! Object #57 $Class: GVF Tauret $Team: Hostile $Location: 1152.918701, 0.000024, 5561.472656 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: omega 3 ;! Object #58 $Class: GVF Tauret $Team: Hostile $Location: 1214.890137, -0.000113, 5599.974121 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: omega 4 ;! Object #59 $Class: GVF Tauret $Team: Hostile $Location: 1291.506592, -0.000165, 5638.651367 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: sigma 1 ;! Object #60 $Class: GVF Thoth $Team: Hostile $Location: 2660.244385, 0.000121, 4953.501465 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: sigma 2 ;! Object #61 $Class: GVF Thoth $Team: Hostile $Location: 2729.192383, -0.000140, 4953.502441 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: sigma 3 ;! Object #62 $Class: GVF Thoth $Team: Hostile $Location: 2792.503418, -0.000113, 4989.326660 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 $Name: sigma 4 ;! Object #63 $Class: GVF Thoth $Team: Hostile $Location: 2878.326172, -0.000027, 5061.452148 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 10 #Wings ;! 16 total $Name: Pi $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Pi 1 $Arrival Location: Hyperspace +Arrival delay: 10 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 0 "GVD MILLENUM" ) $Ships: ( ;! 3 total "Pi 1" "Pi 2" "Pi 3" ) $AI Goals: ( goals ( ai-chase "GVD MILLENUM" 89 ) ) +Flags: ( ) $Name: Kappa $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Kappa 1 $Arrival Location: Hyperspace +Arrival delay: 35 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 0 "GTD VASUDA" ) $Ships: ( ;! 3 total "Kappa 1" "Kappa 2" "Kappa 3" ) $AI Goals: ( goals ( ai-chase "GTD VASUDA" 89 ) ) +Flags: ( ) $Name: alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "alpha 1" "alpha 2" "alpha 3" "alpha 4" ) $AI Goals: ( goals ( ai-chase "GTD VASUDA" 89 ) ) +Hotkey: 0 +Flags: ( ) $Name: beta $Waves: 4 $Wave Threshold: 0 $Special Ship: 0 ;! beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "beta 1" "beta 2" "beta 3" "beta 4" ) $AI Goals: ( goals ( ai-guard-wing "alpha" 89 ) ) +Hotkey: 1 +Flags: ( ) $Name: iota $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! iota 1 $Arrival Location: Hyperspace +Arrival delay: 10 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "iota 1" "iota 2" "iota 3" "iota 4" ) $AI Goals: ( goals ( ai-chase-wing "mu" 89 ) ( ai-chase-any 50 ) ) +Flags: ( ) $Name: eta $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! eta 1 $Arrival Location: Hyperspace +Arrival delay: 30 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "eta 1" "eta 2" "eta 3" "eta 4" ) $AI Goals: ( goals ( ai-chase-wing "prho" 89 ) ( ai-chase-any 50 ) ) +Flags: ( ) $Name: nu $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! nu 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "nu 1" "nu 2" "nu 3" "nu 4" "nu 5" "nu 6" ) $AI Goals: ( goals ( ai-guard "GTD VASUDA" 89 ) ) +Flags: ( ) $Name: mu $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! mu 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "mu 1" "mu 2" "mu 3" "mu 4" ) $AI Goals: ( goals ( ai-chase-wing "Pi" 89 ) ( ai-chase-any 50 ) ) +Flags: ( ) $Name: prho $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! prho 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "prho 1" "prho 2" "prho 3" "prho 4" ) $AI Goals: ( goals ( ai-chase-wing "Kappa" 89 ) ( ai-chase-any 50 ) ) +Flags: ( ) $Name: tau $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! tau 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "tau 1" "tau 2" "tau 3" "tau 4" ) $AI Goals: ( goals ( ai-guard-wing "mu" 89 ) ( ai-chase-any 50 ) ) +Flags: ( ) $Name: khi $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! khi 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "khi 1" "khi 2" "khi 3" "khi 4" ) $AI Goals: ( goals ( ai-guard-wing "prho" 89 ) ( ai-chase-any 50 ) ) +Flags: ( ) $Name: psi $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! psi 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "psi 1" "psi 2" ) $AI Goals: ( goals ( ai-guard "GTD VASUDA" 89 ) ( ai-chase-any 50 ) ) +Flags: ( ) $Name: gamma $Waves: 4 $Wave Threshold: 0 $Special Ship: 0 ;! gamma 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "gamma 1" "gamma 2" "gamma 3" "gamma 4" ) $AI Goals: ( goals ( ai-guard-wing "delta" 89 ) ) +Hotkey: 2 +Flags: ( ) $Name: delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! delta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 0 "GVD MILLENUM" ) $Ships: ( ;! 4 total "delta 1" "delta 2" "delta 3" "delta 4" ) $AI Goals: ( goals ( ai-chase "GVD MILLENUM" 89 ) ( ai-chase "GTD VASUDA" 50 ) ) +Flags: ( ) $Name: omega $Waves: 4 $Wave Threshold: 0 $Special Ship: 0 ;! omega 1 $Arrival Location: Hyperspace +Arrival delay: 3 $Arrival Cue: ( has-arrived-delay 0 "GTD VASUDA" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "omega 1" "omega 2" "omega 3" "omega 4" ) $AI Goals: ( goals ( ai-chase-wing "alpha" 89 ) ) +Flags: ( ) $Name: sigma $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! sigma 1 $Arrival Location: Hyperspace +Arrival delay: 3 $Arrival Cue: ( has-arrived-delay 0 "GVD MILLENUM" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "sigma 1" "sigma 2" "sigma 3" "sigma 4" ) $AI Goals: ( goals ( ai-chase-wing "delta" 89 ) ) +Flags: ( ) #Events ;! 26 total $Formula: ( when ( has-arrived-delay 0 "GTD VASUDA" ) ( beam-free-all "GTD VASUDA" ) ) +Name: beam hectae +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GTD VASUDA" ) ( turret-free-all "GTD VASUDA" ) ) +Name: tret hectae +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Kappa 1" ) ( beam-free-all "Kappa 1" ) ) +Name: ka1b +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Kappa 1" ) ( turret-free-all "Kappa 1" ) ) +Name: ka1t +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Kappa 2" ) ( beam-free-all "Kappa 2" ) ) +Name: ka2b +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Kappa 2" ) ( turret-free-all "Kappa 2" ) ) +Name: ka2t +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Kappa 3" ) ( beam-free-all "Kappa 3" ) ) +Name: ka3b +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Kappa 3" ) ( turret-free-all "Kappa 3" ) ) +Name: ka3t +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Pi 1" ) ( beam-free-all "Pi 1" ) ) +Name: pi1b +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Pi 2" ) ( beam-free-all "Pi 2" ) ) +Name: pi2b +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Pi 3" ) ( beam-free-all "Pi 3" ) ) +Name: pi3b +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Pi 1" ) ( turret-free-all "Pi 1" ) ) +Name: pi1t +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Pi 2" ) ( turret-free-all "Pi 2" ) ) +Name: pi2t +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Pi 3" ) ( turret-free-all "Pi 3" ) ) +Name: pi3t +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GVD MILLENUM" ) ( do-nothing ) ) +Name: tb +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GVD MILLENUM" ) ( do-nothing ) ) +Name: tt +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-true-delay "Destroy MILLENUM" 0 ) ( validate-goal "Destroy MILLENUM" ) ) +Name: val de mill +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy MILLENUM", -1) +Team: 0 $Formula: ( when ( is-goal-true-delay "Destroy vasuda" 0 ) ( validate-goal "Destroy vasuda" ) ) +Name: val de vas +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy VASUDA", -1) +Team: 0 $Formula: ( when ( is-goal-true-delay "destroy all fighters" 0 ) ( validate-goal "destroy all fighters" ) ) +Name: destroy fighters +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy all fighters", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GVD MILLENUM" ) ( add-remove-escort "GVD MILLENUM" 1 ) ) +Name: esmill +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GTD VASUDA" ) ( add-remove-escort "GTD VASUDA" 1 ) ) +Name: esvas +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 15 "GVD MILLENUM" ) ( send-message "GVD MILLENUM" "High" "vsadeth" ) ) +Name: dethmillenum +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 15 "GTD VASUDA" ) ( send-message "GTD VASUDA" "High" "Good Job" ) ) +Name: dethvasuda +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( and ( is-goal-true-delay "Destroy MILLENUM" 0 ) ( is-goal-true-delay "Destroy vasuda" 0 ) ) ( is-goal-true-delay "destroy all fighters" 0 ) ) ( grant-medal "Meritorious Unit Commendation" ) ) +Name: medal +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( distance "GVD MILLENUM" "Waypoint path 1:2" ) 100 ) ( do-nothing ) ) +Name: millenumwarp +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( distance "GTD VASUDA" "Waypoint path 2:2" ) 100 ) ( do-nothing ) ) +Name: vasudawarp +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 11 total $Type: Primary +Name: Destroy MILLENUM $MessageNew: XSTR("Destroy the Millenum", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "GVD MILLENUM" ) +Score: 2000 $Type: Primary +Name: Destroy vasuda $MessageNew: XSTR("Destroy the Vasuda", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "GTD VASUDA" ) +Score: 2000 $Type: Bonus +Name: Destroy Prho $MessageNew: XSTR("Destroy Prho", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "prho" ) +Score: 1000 $Type: Bonus +Name: Destroy mu $MessageNew: XSTR("Destroy MU", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "mu" ) +Score: 1000 $Type: Bonus +Name: Destroy nu $MessageNew: XSTR("Destroy nu", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "nu" ) +Score: 1000 $Type: Bonus +Name: Destroy tau $MessageNew: XSTR("Destroy Tau", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "tau" ) +Score: 1000 $Type: Bonus +Name: Destroy khi $MessageNew: XSTR("Destroyed Khi", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "khi" ) +Score: 1000 $Type: Bonus +Name: Destroy psi $MessageNew: XSTR("Destroy Psi", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "psi" ) +Score: 1000 $Type: Secondary +Name: destroy all fighters $MessageNew: XSTR("Destroy all fighters", -1) $end_multi_text $Formula: ( and ( and ( and ( is-destroyed-delay 0 "nu" ) ( is-destroyed-delay 0 "mu" ) ) ( true ) ) ( and ( and ( is-destroyed-delay 0 "prho" ) ( is-destroyed-delay 0 "tau" ) ) ( and ( is-destroyed-delay 0 "khi" ) ( and ( is-destroyed-delay 0 "psi" ) ( and ( is-destroyed-delay 0 "omega" ) ( is-destroyed-delay 0 "sigma" ) ) ) ) ) ) +Score: 2000 $Type: Bonus +Name: Destroy omega $MessageNew: XSTR("Destroy omega", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "omega" ) +Score: 1000 $Type: Bonus +Name: Destroy sigma $MessageNew: XSTR("destroy sigma", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "sigma" ) +Score: 1000 #Waypoints ;! 2 lists total $Jump Node: -7325.174805, -5.407421, 1796.805420 $Jump Node Name: Jump Node 0 $Name: Waypoint path 1 $List: ( ;! 2 points in list ( -4464.632813, -46.007618, 2684.236084 ) ( -7325.216797, -5.425487, 1796.822998 ) ) $Name: Waypoint path 2 $List: ( ;! 2 points in list ( -4414.341797, 7.567123, 2526.530029 ) ( -7325.174805, -5.407421, 1796.805420 ) ) #Messages ;! 2 total $Name: vsadeth $Team: -1 $MessageNew: XSTR("Avenge me.", -1) $end_multi_text +Persona: Support Ship Vasudan +AVI Name: Head-VC2 +Wave Name: 6_Death.wav $Name: Good Job $Team: -1 $MessageNew: XSTR("Good job your performance has enabled us to gain a foothold in this sector. The defeat of the Vasuda is a major victory for a course.", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC +Wave Name: MT20_DB_01.wav #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 +Nebula: Nebula01 +Color: Blue +Pitch: 96 +Bank: 159 +Heading: 47 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End